AI Insights · Timothy · January 2022
Top 5 Three Kingdoms Games on Android in Europe - Q4 2021
Explore the performance of the top 5 Three Kingdoms games on Android in Europe during Q4 2021, highlighting their trends in downloads, revenue, and active users.
During Q4 2021, the top 5 Three Kingdoms-themed games on the Android platform in Europe showed varying performance metrics in terms of revenue, downloads, and active users. Here's a detailed look at each game's performance based on data from Sensor Tower.
新三國志手機版-光榮特庫摩授權 from Sialia Games exhibited a fluctuating trend in weekly revenue. The game started the quarter with a peak of approximately $99.6K in late September, followed by a decline, reaching around $1.8K by the end of November. However, there was a slight rebound in December, closing the quarter at roughly $18.2K. Weekly active users saw a gradual decline from 107 in late September to 56 by the end of December.
三國殺名將傳 by Playbest Limited had a significant increase in weekly revenue towards the end of the quarter. Starting at around $4.5K in late September, the game experienced a sharp rise, peaking at approximately $41K in mid-December before settling at around $20.2K by the end of December. Weekly downloads remained relatively low, peaking at 12 downloads in mid-October, and maintaining a minimal level throughout the quarter.
신삼국지 모바일-코에이 테크모 인증 from QookkaGames showed a declining trend in weekly revenue. The game started the quarter with revenue of around $16.1K, peaking at about $26.2K in early October, and then steadily decreased to approximately $1.1K by the end of December. No download or active user data was provided for this game.
Dynasty Origins: Conquest by Yoozoo (Singapore) Pte. Ltd, which was released mid-December, experienced a notable increase in both weekly revenue and downloads. From a modest start of around $33 in early November, its revenue surged to approximately $21.6K by mid-December, ending the quarter at around $12.8K. Weekly downloads showed a similar trend, starting with just a few downloads in late October and peaking at 8.4K in mid-December.
IDLE Warriors:Three Kingdoms by ACALA Game displayed a steady performance in weekly revenue, starting at around $825 in mid-October and peaking at approximately $8.2K in early November. The game ended the quarter with revenue of around $2.9K. Weekly downloads were highest at the beginning, peaking at 13.5K in mid-October, and then saw a significant drop, reaching almost zero by the end of the quarter.
For more detailed insights and additional data, visit Sensor Tower.